Modding Slay the Spire: Episode 2

Where I’m At So far, things have nominally progressed smoothly. At this point, I’ve finished creating the Common cards for the Psychologist and started working on the Uncommon cards. I’ve also patched the main game’s code to assist with implementing a few novel mechanics. Additionally, I’ve utilized interfaces to ensure all of my work is […]

Modding Slay the Spire: Episode 1

The First Of Many So far, I’ve created my first few cards and tested that they function as intended, as well as implemented a few new features that will play a significant role in the gameplay of my mod. Before I get to that, though, I’ll give a quick rundown of my overall plans, copying […]

Modding Slay the Spire: Episode 0

Introduction For a while now, I’ve been absolutely obsessed with Slay the Spire (as can be seen from my play time), and as an amateur game designer, I’ve been thinking that it would be cool to create a mod. I’ve had vague thoughts about creating mods for various other games, but it’s always seemed too […]